Well, finally, here is a public demo of Goo!. The system requirements are high so don't bitch at me if it can't run on your computer. Goo! has never been intended for PC release, so if you have the specs, you are welcome to give it a shot. I'll make a prettier site later, right now, I don't wanna. If you do have any problems with the game, crashes (this is a Beta), or whatever contact me below. Please Note: The Download Public Beta build is the newest version, and the patch linked to under Version History will patch older versions. You do not need to download the public beta and then patch it.


VOTE FOR GOO! IN THE INTEL THREADED GAME DEMO CONTEST

Version History

Version 1.5.HolidaeInnnnnnnn Mar. 7th, 2008
GDC Build, should work on Vista now, but no guarantees. There are some rendering errors in Vista, I'm working to fix these.
Versus Mode included, up to 4 players but ignore it. I made it in the Holiday Inn 2 nights before the IGF Pavilion was supposed to open. It's fun, but not balanced at all.
Version 1.1.2c Jan. 24th, 2008
Added support for webcams (MAC USERS, THIS DOES NOT WORK WITH YOUR ISIGHT CAMERA, DO NOT DOWNLOAD):
Version 1.1.2 Jan. 20th, 2008
Fixed some menu bugs
Added the ability to post scores to the leaderboards
Added DirectInput controller support
Version 1.0 Jan. 15th, 2008
Initial Release

System Requirements


Goo is a CPU and GPU intense game. The following is the recommended system setup. This will run the game at 1920 x 1080 at a solid 60FPS: The following is the minimum system setup to play the game. This should run the game at 640 x 480 at a solid 60FPS:
Dual Core Processor greater than or equal to 2.0Ghz. Single Core Hyperthreaded processors will not work well.
Graphics card capable of 64bit Texture blending with Shader 3.0 support including hardware instancing.
1GB RAM
Microsoft Windows XP or Vista (works on some and not others, THANKS MICROSOFT).
DirectInput compatable Joystick (recommended it's a gamepad like a logitech or PS2 controller)
Latest version of DirectX 9